Values
Value
Value tracks set values in node properties, but only those which can be Interpolated.
Transform
Transform tracks are used to change node local transforms or skeleton pose bones. Transitions are interpolated.
Method
Method tracks call functions with given arguments per key.
Bezier
Bezier tracks are used to interpolate a value using custom curves. They can also be used to animate sub-properties of vectors and colors (e.g. alpha value of a godot.Color
).
Audio
Audio tracks are used to play an audio stream with either type of godot.AudioStreamPlayer
. The stream can be trimmed and previewed in the animation.
Animation
Animation tracks play animations in other godot.AnimationPlayer
nodes.