Values

Ok

Baking was successful.

NoSavePath

Returns if no viable save path is found. This can happen where an godot.BakedLightmap.imagePath is not specified or when the save location is invalid.

NoMeshes

Currently unused.

CantCreateImage

Returns when the baker cannot save per-mesh textures to file.

LightmapSize

The size of the generated lightmaps is too large.

InvalidMesh

Some mesh contains UV2 values outside the [0,1] range.

UserAborted

Returns if user cancels baking.

NoLightmapper

Returns if lightmapper can't be created. Unless you are using a custom lightmapper, please report this as bug.

NoRoot

There is no root node to start baking from. Either provide from_node argument or attach this node to a parent that should be used as root.