Values

Begin

Snaps one of the 4 anchor's sides to the origin of the node's Rect, in the top left. Use it with one of the anchor_* member variables, like godot.Control.anchorLeft. To change all 4 anchors at once, use godot.Control.setAnchorsPreset.

End

Snaps one of the 4 anchor's sides to the end of the node's Rect, in the bottom right. Use it with one of the anchor_* member variables, like godot.Control.anchorLeft. To change all 4 anchors at once, use godot.Control.setAnchorsPreset.