Values
Begin
Snaps one of the 4 anchor's sides to the origin of the node's Rect
, in the top left. Use it with one of the anchor_*
member variables, like godot.Control.anchorLeft
. To change all 4 anchors at once, use godot.Control.setAnchorsPreset
.
End
Snaps one of the 4 anchor's sides to the end of the node's Rect
, in the bottom right. Use it with one of the anchor_*
member variables, like godot.Control.anchorLeft
. To change all 4 anchors at once, use godot.Control.setAnchorsPreset
.