Values

Off

Will not cast any shadows.

On

Will cast shadows from all visible faces in the GeometryInstance.

Will take culling into account, so faces not being rendered will not be taken into account when shadow casting.

DoubleSided

Will cast shadows from all visible faces in the GeometryInstance.

Will not take culling into account, so all faces will be taken into account when shadow casting.

ShadowsOnly

Will only show the shadows casted from this object.

In other words, the actual mesh will not be visible, only the shadows casted from the mesh will be.