Values

Polygon

Endpoints are joined using the godot.Geometry_PolyJoinType value and the path filled as a polygon.

Joined

Endpoints are joined using the godot.Geometry_PolyJoinType value and the path filled as a polyline.

Butt

Endpoints are squared off with no extension.

Square

Endpoints are squared off and extended by delta units.

Round

Endpoints are rounded off and extended by delta units.