Values
Polygon
Endpoints are joined using the godot.Geometry_PolyJoinType
value and the path filled as a polygon.
Joined
Endpoints are joined using the godot.Geometry_PolyJoinType
value and the path filled as a polyline.
Butt
Endpoints are squared off with no extension.
Square
Endpoints are squared off and extended by delta
units.
Round
Endpoints are rounded off and extended by delta
units.