Haxe/C# Godot API reference
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enum
SpatialMaterial_DetailUV
package
godot
@:nativeGen
@:flatEnum
@:native("Godot.SpatialMaterial.DetailUV")
@:csNative
Values
Uv1
Use
UV
with the detail texture.
Uv2
Use
UV2
with the detail texture.