Values
LeftToRight
The godot.TextureProgress.textureProgress_
fills from left to right.
RightToLeft
The godot.TextureProgress.textureProgress_
fills from right to left.
TopToBottom
The godot.TextureProgress.textureProgress_
fills from top to bottom.
BottomToTop
The godot.TextureProgress.textureProgress_
fills from bottom to top.
Clockwise
Turns the node into a radial bar. The godot.TextureProgress.textureProgress_
fills clockwise. See godot.TextureProgress.radialCenterOffset
, godot.TextureProgress.radialInitialAngle
and godot.TextureProgress.radialFillDegrees
to control the way the bar fills up.
CounterClockwise
Turns the node into a radial bar. The godot.TextureProgress.textureProgress_
fills counterclockwise. See godot.TextureProgress.radialCenterOffset
, godot.TextureProgress.radialInitialAngle
and godot.TextureProgress.radialFillDegrees
to control the way the bar fills up.
BilinearLeftAndRight
The godot.TextureProgress.textureProgress_
fills from the center, expanding both towards the left and the right.
BilinearTopAndBottom
The godot.TextureProgress.textureProgress_
fills from the center, expanding both towards the top and the bottom.
ClockwiseAndCounterClockwise
Turns the node into a radial bar. The godot.TextureProgress.textureProgress_
fills radially from the center, expanding both clockwise and counterclockwise. See godot.TextureProgress.radialCenterOffset
, godot.TextureProgress.radialInitialAngle
and godot.TextureProgress.radialFillDegrees
to control the way the bar fills up.