Values
BeginSequence
The start mode used the first time when godot.VisualScriptCustomNode._Step
is called.
ContinueSequence
The start mode used when godot.VisualScriptCustomNode._Step
is called after coming back from a godot.VisualScriptCustomNode.stepPushStackBit
.
ResumeYield
The start mode used when godot.VisualScriptCustomNode._Step
is called after resuming from godot.VisualScriptCustomNode.stepYieldBit
.