Values
Self
A signal from this godot.Object
will be used.
NodePath
A signal from the given godot.Node
in the scene tree will be used.
Instance
A signal from an instanced node with the given type will be used.
Self
A signal from this godot.Object
will be used.
NodePath
A signal from the given godot.Node
in the scene tree will be used.
Instance
A signal from an instanced node with the given type will be used.