Values
ObjectsInFrame
The amount of objects in the frame.
VerticesInFrame
The amount of vertices in the frame.
MaterialChangesInFrame
The amount of modified materials in the frame.
ShaderChangesInFrame
The amount of shader rebinds in the frame.
SurfaceChangesInFrame
The amount of surface changes in the frame.
DrawCallsInFrame
The amount of draw calls in frame.
Info2dItemsInFrame
The amount of 2d items in the frame.
Info2dDrawCallsInFrame
The amount of 2d draw calls in frame.
UsageVideoMemTotal
Unimplemented in the GLES2 and GLES3 rendering backends, always returns 0.
VideoMemUsed
The amount of video memory used, i.e. texture and vertex memory combined.
TextureMemUsed
The amount of texture memory used.
VertexMemUsed
The amount of vertex memory used.