Values

ObjectsInFrame

The amount of objects in the frame.

VerticesInFrame

The amount of vertices in the frame.

MaterialChangesInFrame

The amount of modified materials in the frame.

ShaderChangesInFrame

The amount of shader rebinds in the frame.

SurfaceChangesInFrame

The amount of surface changes in the frame.

DrawCallsInFrame

The amount of draw calls in frame.

Info2dItemsInFrame

The amount of 2d items in the frame.

Info2dDrawCallsInFrame

The amount of 2d draw calls in frame.

UsageVideoMemTotal

Unimplemented in the GLES2 and GLES3 rendering backends, always returns 0.

VideoMemUsed

The amount of video memory used, i.e. texture and vertex memory combined.

TextureMemUsed

The amount of texture memory used.

VertexMemUsed

The amount of vertex memory used.