Values

Texture

Use the godot.CubeMap set via godot.VisualShaderNodeCubeMap.cubeMap. If this is set to godot.VisualShaderNodeCubeMap.source, the samplerCube port is ignored.

Port

Use the godot.CubeMap sampler reference passed via the samplerCube port. If this is set to godot.VisualShaderNodeCubeMap.source, the godot.VisualShaderNodeCubeMap.cubeMap texture is ignored.