Values
Texture
Use the godot.CubeMap
set via godot.VisualShaderNodeCubeMap.cubeMap
. If this is set to godot.VisualShaderNodeCubeMap.source
, the samplerCube
port is ignored.
Port
Use the godot.CubeMap
sampler reference passed via the samplerCube
port. If this is set to godot.VisualShaderNodeCubeMap.source
, the godot.VisualShaderNodeCubeMap.cubeMap
texture is ignored.