Values
AlignYToVelocity
Use with godot.CPUParticles2D.setParticleFlag
to set godot.CPUParticles2D.flagAlignY
.
RotateY
Present for consistency with 3D particle nodes, not used in 2D.
DisableZ
Present for consistency with 3D particle nodes, not used in 2D.
Max
Represents the size of the godot.CPUParticles2D_Flags
enum.