Values
InitialLinearVelocity
Use with godot.ParticlesMaterial.setParam
, godot.ParticlesMaterial.setParamRandomness
, and godot.ParticlesMaterial.setParamTexture
to set initial velocity properties.
AngularVelocity
Use with godot.ParticlesMaterial.setParam
, godot.ParticlesMaterial.setParamRandomness
, and godot.ParticlesMaterial.setParamTexture
to set angular velocity properties.
OrbitVelocity
Use with godot.ParticlesMaterial.setParam
, godot.ParticlesMaterial.setParamRandomness
, and godot.ParticlesMaterial.setParamTexture
to set orbital velocity properties.
LinearAccel
Use with godot.ParticlesMaterial.setParam
, godot.ParticlesMaterial.setParamRandomness
, and godot.ParticlesMaterial.setParamTexture
to set linear acceleration properties.
RadialAccel
Use with godot.ParticlesMaterial.setParam
, godot.ParticlesMaterial.setParamRandomness
, and godot.ParticlesMaterial.setParamTexture
to set radial acceleration properties.
TangentialAccel
Use with godot.ParticlesMaterial.setParam
, godot.ParticlesMaterial.setParamRandomness
, and godot.ParticlesMaterial.setParamTexture
to set tangential acceleration properties.
Damping
Use with godot.ParticlesMaterial.setParam
, godot.ParticlesMaterial.setParamRandomness
, and godot.ParticlesMaterial.setParamTexture
to set damping properties.
Angle
Use with godot.ParticlesMaterial.setParam
, godot.ParticlesMaterial.setParamRandomness
, and godot.ParticlesMaterial.setParamTexture
to set angle properties.
Scale
Use with godot.ParticlesMaterial.setParam
, godot.ParticlesMaterial.setParamRandomness
, and godot.ParticlesMaterial.setParamTexture
to set scale properties.
HueVariation
Use with godot.ParticlesMaterial.setParam
, godot.ParticlesMaterial.setParamRandomness
, and godot.ParticlesMaterial.setParamTexture
to set hue variation properties.
AnimSpeed
Use with godot.ParticlesMaterial.setParam
, godot.ParticlesMaterial.setParamRandomness
, and godot.ParticlesMaterial.setParamTexture
to set animation speed properties.
AnimOffset
Use with godot.ParticlesMaterial.setParam
, godot.ParticlesMaterial.setParamRandomness
, and godot.ParticlesMaterial.setParamTexture
to set animation offset properties.
Max
Represents the size of the godot.ParticlesMaterial_Parameter
enum.