The RID type is used to access the unique integer ID of a resource.
They are opaque, which means they do not grant access to the associated
resource by themselves. They are used by and with the low-level Server
classes such as godot.VisualServer
.
The RID type is used to access the unique integer ID of a resource.
They are opaque, which means they do not grant access to the associated
resource by themselves. They are used by and with the low-level Server
classes such as godot.VisualServer
.