Values

Albedo

Texture specifying per-pixel color.

Metallic

Texture specifying per-pixel metallic value.

Roughness

Texture specifying per-pixel roughness value.

Emission

Texture specifying per-pixel emission color.

Normal

Texture specifying per-pixel normal vector.

Rim

Texture specifying per-pixel rim value.

Clearcoat

Texture specifying per-pixel clearcoat value.

Flowmap

Texture specifying per-pixel flowmap direction for use with godot.SpatialMaterial.anisotropy.

AmbientOcclusion

Texture specifying per-pixel ambient occlusion value.

Depth

Texture specifying per-pixel depth.

SubsurfaceScattering

Texture specifying per-pixel subsurface scattering.

Transmission

Texture specifying per-pixel transmission color.

Refraction

Texture specifying per-pixel refraction strength.

DetailMask

Texture specifying per-pixel detail mask blending value.

DetailAlbedo

Texture specifying per-pixel detail color.

DetailNormal

Texture specifying per-pixel detail normal.

Max

Represents the size of the godot.SpatialMaterial_TextureParam enum.