Values
Albedo
Texture specifying per-pixel color.
Metallic
Texture specifying per-pixel metallic value.
Roughness
Texture specifying per-pixel roughness value.
Emission
Texture specifying per-pixel emission color.
Normal
Texture specifying per-pixel normal vector.
Rim
Texture specifying per-pixel rim value.
Clearcoat
Texture specifying per-pixel clearcoat value.
Flowmap
Texture specifying per-pixel flowmap direction for use with godot.SpatialMaterial.anisotropy
.
AmbientOcclusion
Texture specifying per-pixel ambient occlusion value.
Depth
Texture specifying per-pixel depth.
SubsurfaceScattering
Texture specifying per-pixel subsurface scattering.
Transmission
Texture specifying per-pixel transmission color.
Refraction
Texture specifying per-pixel refraction strength.
DetailMask
Texture specifying per-pixel detail mask blending value.
DetailAlbedo
Texture specifying per-pixel detail color.
DetailNormal
Texture specifying per-pixel detail normal.
Max
Represents the size of the godot.SpatialMaterial_TextureParam
enum.