Values
Vertex
A vertex shader, operating on vertices.
Fragment
A fragment shader, operating on fragments (pixels).
Light
A shader for light calculations.
Max
Represents the size of the godot.VisualShader_Type
enum.
Vertex
A vertex shader, operating on vertices.
Fragment
A fragment shader, operating on fragments (pixels).
Light
A shader for light calculations.
Max
Represents the size of the godot.VisualShader_Type
enum.