Static methods

@:op(A + B)staticinlineop_Addition(left:Array_1<Dynamic>, right:Array_1<Dynamic>):Array_1<Dynamic>

Operator overload for godot.collections.Array_1<Dynamic> + godot.collections.Array_1<Dynamic>.

Constructor

@:native("new")new()

@:native("new")new(array:Array)

@:native("new")new(array:HaxeArray<T0>)

@:native("new")new(collection:IEnumerable_1<T0>)

Variables

@:native("Count")read onlycount:Int

Methods

@:native("Add")add(item:T0):Void

@:native("Clear")clear():Void

@:native("Contains")contains(item:T0):Bool

@:native("CopyTo")copyTo(array:HaxeArray<T0>, arrayIndex:Int):Void

@:native("Duplicate")duplicate(?deep:Bool):Array_1<T0>

@:native("IndexOf")indexOf(item:T0):Int

@:native("Insert")insert(index:Int, item:T0):Void

@:native("Remove")remove(item:T0):Bool

@:native("RemoveAt")removeAt(index:Int):Void

@:native("Resize")resize(newSize:Int):Error

@:native("Shuffle")shuffle():Void

@:native("ToString")toString():String